Online Games For Students

The Safe Online Games For Students

Traditional and contemporary classroom games can provide a welcome reprieve for students and teachers who are bored of video classes and desire social connection, even if most educators are too busy to take on anything else.

This article uncovered some simple online games that elementary educators are using with their learners and suggestions for incorporating them into the classroom.

A List Of Online Classroom Games

Online Classroom Games

Competitions are an excellent incentive for getting students inspired about and investing in their education. Our assortment of online classroom games includes anything from creative challenges to debate-based competitions.

1. Google Slides For Gaming

When you notice that your students miss out on informal socializing, you can use Google Slides to convert Connect Four, Trouble, Chess, and Checkers. The latter two are adaptations of Eric Curts’ templates, and you may download and use all of them right now in your virtual classroom. Students click a board game shelved in a virtual recess room during leisure breaks to construct their copy of the game. Learners can then share the game with a friend via Google Drive and play around together. We propose modeling the step-by-step method for students new to sharing Google Slides.

Similarly, your third-grade learners will enjoy practicing their multiplication skills by playing Multiplication Tic-Tac-Toe, a downloadable game created on Google Slides. Before students begin playing, the teacher should go through the rules and the code of conduct with them, reminding them of practices such as not interfering with classmates’ games or their gaming rights would be withdrawn.

The teacher should next pair pupils and set them in Zoom breakout rooms. When it’s their time, each student in the duo chooses a set of color pieces, rolls two digital dice, multiplies the numbers given, and places a piece on the virtual board with the corresponding number.

They return their pieces to the side of the board to resume play. Students can rely on their companion for assistance or use the “Ask for Help” option after attempting one of the tactics they learned in class with pencil and paper first.

2. Online School Games To Boost Creative Thinking

A second-grade teacher can include games such as scavenger hunts that the entire class can participate in. When it’s time to play, the teacher should present a slideshow with a term-like book and a corresponding image, and the children should run around the room looking for the item. When they find the thing, they can record a video or type it into the chat box to share it with others.

The teacher can also tailor the game to specific learning objectives, such as looking for elements that enhance vocabulary or putting together a project using the materials. 

Directed drawing assignments, in which pupils are instructed to draw something without seeing it, are also popular. 

The teacher should give instructions based on illustrations from a drawing book or a guided drawing YouTube channel, such as “Draw a huge oval with a smaller oval inside; on the left side, attach a triangle.” When the students have finished drawing, they turn on their cameras, hold their artwork up to the screen, and try to guess what they have drawn.

Students also enjoy games with a more significant role to play. Students take turns sketching on a whiteboard—prompted by a word generator—while calling out their guesses using Blackboard Collaborate for Pictionary.

When playing Taboo, students take turns attempting to define a word such as crack while refraining from using related words such as drop or glass while the rest of the class guesses. For example, in the renowned quiz platform Kahoot, most kids are preoccupied with competing against their friends by guessing Disney movies.

3. Viral Sensations

Initially, making children comfortable with face-to-face conversations using Zoom during remote learning wasn’t easy. Still, the viral video game Among Us—a kid-friendly murder mystery—has sparked participation and discussion among students.

Each learner is a crew member on a spaceship in the game, and the teacher gives them a task to keep it going. One or more pupils are impostors whose goal is to kill the crew members while avoiding detection. Students utilize Google Meets between rounds to guess the impostors and establish coalitions to find the killer.

Werewolf, like Among Us, is a deduction game in which students assume the role of a villager or a werewolf. The students work together and solve problems to destroy the werewolves before turning into werewolves. 

Minecraft’s Education Edition, a widely popular game, can be used as a hangout for students’ pixelated avatars to mingle and even participate in English language arts-based station rotations.

4. Class Limericks

Limericks are a type of humorous poetry with a distinct rhythm. Class Limericks is a fantastic game for online English lessons that challenge students to compose the funniest Limerick. Teachers can assign a specific topic or allow students to choose what to write about.

Limericks are a popular and entertaining poetic genre. Nobody knows for sure where the word “limerick” came from, but most people believe it has something to do with the Irish county of Limerick.

Limericks are a lot of fun since they’re short, rhyming, hilarious, and have a bouncing rhythm that makes them easy to remember.

The Rules For Writing Limericks

Like any other poetry form, Limericks have a set of guidelines that you must follow. The rules for writing a limerick are straightforward:

1. They have a total of five lines.

2. The first two lines and the fifth line all rhyme.

3. The third and fourth lines rhyme.

4. They have a particular beat to their music.

5. They are almost always amusing.

5. The Utilitarian Test 

As per the University of Texas, utilitarianism is a philosophical idea that emphasizes making decisions that benefit the collective the most. The Utilitarian Test is an online classroom activity where students debate the ethical implications of well-known practical dilemmas such as the trolley problem, obese man, transplant surgeon, and Heinz conundrum. Teachers can use the Utilitarian Test to get pupils to explain the logic behind their actions and see if they comprehend the principles.

In comparison to in-person sessions, online learning is an entirely different experience. Here are some online classroom ideas to assist you in carrying your plans to the virtual classroom and keeping your pupils productive despite the distance.

6. Virtual Game Show

Virtual Game Show is an internet version of the popular game show Jeopardy, in which students try to guess the answers to questions. Assemble your board using this Jeopardy builder or this Google Slide template. Then divide the class into teams and show the board on a shared screen.

The team that garnered the most points at the end of the game is the winner. Teachers can utilize Virtual Game Show as a fun approach to test their students’ knowledge on various topics.

Top Rules For Team Jeopardy

1. Pick a category and a point value. “For $400, take American History,” for example.

2. With your teammates, discuss the response.

3. Put all of your responses in the form of a question. “What is, Minsk?” might respond to “the capital of Belarus.”

4. If the team gets all of the questions right, they get the allotted point value and go on to the next topic.

5. A marked question in Double Jeopardy is worth double the specified point value. Teams can wager up to twice the number of points in the question. If the response is correct, the team receives points; however, wrong answers result in a loss of points.

6. Teams compete in Final Jeopardy after they have answered all of the questions on the board. Each team wagers a set number of points up to the team point total. Teams can either write the answers down and deliver them to the game leader or reveal the answers simultaneously as the other teams. Correct answers receive the number of points shown on the answer sheet, while wrong answers lose those points.

7. Desert Island Intelligences

Desert Island Intelligences is an online psychology game that pulls on Gardner’s Theory of Multiple Intelligences, which includes:

1. Visual-spatial

2. Linguistic-verbal

3. Interpersonal

4. Logical-mathematical

5. Musical

6. Body-kinesthetic

7. Naturalistic

The premise of this activity is that eight persons representing each intelligence are stranded on a lonely island due to a natural tragedy. Due to a lack of resources, the class must vote one person off the island each round by calculating the intelligence’s survival score. 

Teachers adore Desert Island Intelligence because it adapts nicely to virtual environments and makes for a great conversation starter.

Selecting Safe Online Games For School

The games featured in this article are just a tiny sample of what’s accessible on the internet. Consider the following considerations when selecting and evaluating other educational games:

1. Is this a single-player or multi-player game? If the game is multi-player, you never know who might be playing against you, leading to potentially dangerous interactions with other players.

2. What more games or features can you find on the main page? Excessively violent games or offensive content, such as off-color humor, can coexist with generally innocent games.

3. What kind of information does the site gather from its users? Do you have to provide your home address or phone number if the site requires you to create a login? Online registration often requires an e-mail address, but you may want to reconsider if a game requires additional personal information.

4. Is there any way for gamers to interact, and if so, are there any filters or moderators?


Break up your course into digestible portions using fascinating online classroom games and activities to make a virtual classroom fun. You avoid boredom and disengagement in your lesson by switching things up.

With creativity, adapting in-person games for a virtual context is perfectly achievable. Scavenger hunts, Pictionary, quizzes, and Jeopardy, are just a few examples of games you can play electronically.

You can take the lessons to the next stage and enhance student productivity by using these online classroom games, activities, and ideas.